[PATCH 1/2] comedi: dmm32at: Fix coding style - use BIT macro

Hartley Sweeten HartleyS at visionengravers.com
Wed Nov 18 16:45:21 UTC 2015


On Wednesday, November 18, 2015 9:42 AM, Ian Abbott wrote:
> On 16/11/15 17:18, Ranjith Thangavel wrote:
 [snip]
>> -#define DMM32AT_AI_CFG_SCINT_20US	(0 << 4)
>> -#define DMM32AT_AI_CFG_SCINT_15US	(1 << 4)
>> -#define DMM32AT_AI_CFG_SCINT_10US	(2 << 4)
>> -#define DMM32AT_AI_CFG_SCINT_5US	(3 << 4)
>> -#define DMM32AT_AI_CFG_RANGE		(1 << 3)  /* 0=5V  1=10V */
>> -#define DMM32AT_AI_CFG_ADBU		(1 << 2)  /* 0=bipolar  1=unipolar */
>> +#define DMM32AT_AI_CFG_SCINT_20US	0
>> +#define DMM32AT_AI_CFG_SCINT_15US	BIT(4)
>> +#define DMM32AT_AI_CFG_SCINT_10US	(BIT(5) & ~BIT(4))
>
> The `(BIT(5) & ~BIT(4))` is a bit ugly.  You can just use `BIT(5)` to 
> fit in with the style of your other changes.
>
>  (Personally though, I don't think BIT() is appropriate for shifted, 
> multi-bit values.)

It would be more appropriate as a macro:

#define DMM32AT_AI_CFG_SCINT(x)		(((x) & 0x3) << 4)
#define DMM32AT_AI_CFG_SCINT_20US	DMM32AT_AI_CFG_SCINT (0)
#define DMM32AT_AI_CFG_SCINT_15US	DMM32AT_AI_CFG_SCINT (1)
#define DMM32AT_AI_CFG_SCINT_10US	DMM32AT_AI_CFG_SCINT (2)
#define DMM32AT_AI_CFG_SCINT_5US	DMM32AT_AI_CFG_SCINT (3)

Regards,
Hartley



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