[PATCH] Staging: comedi: serial2002: fixed consistent spacing issue

Joe Perches joe at perches.com
Wed Mar 20 16:04:10 UTC 2013


On Wed, 2013-03-20 at 15:29 +0000, Al Viro wrote:
> On Wed, Mar 20, 2013 at 03:47:53PM +0300, Dan Carpenter wrote:
> 
> > The original code here needs to broken up into functions so it isn't
> > squashed up against the 80 character limit.
> 
> I'd say what needs to be done to the original code...

All good things, thanks for taking the time to write it Al.
Not that I'm ever touching comedi code, but Hartley is, so
I'm adding him to cc just in case he didn't see it...

> Observation 1:
> if (foo) {
> 	A /* two lines */
> } else {
> 	B /* huge pile of shite */
> }
> return result;
> 
> is equivalent to
> 
> if (foo) {
> 	A
> 	return result;
> }
> B
> return result;
> 
> Observation 2:
> while (1) {
> 	A	/* a couple of lines */
> 	if (foo) {
> 		break;
> 	} else {
> 		B /* huge pile of shite */
> 	}
> }
> is equivalent to
> while (1) {
> 	A
> 	if (foo)
> 		break;
> 	B
> }
> 
> Observation 3:
> while (1) {
> 	A	/* moderate pile of shite, assigning foo */
> 	if (foo) {
> 		B /* huge pile of shite */
> 	}
> }
> is equivalent to
> while (1) {
> 	A
> 	if (!foo)
> 		continue;
> 	B
> }
> 
> Observation 4: functions are there for purpose.  When you have two identical
> piles of garbage (avert your eyes, or risk taking another look at your dinner)
> such as
> 				int unit, sign, min;
> 				unit =
> 				    (data.value >> 10) &
> 				    0x7;
> 				sign =
> 				    (data.value >> 13) &
> 				    0x1;
> 				min =
> 				    (data.value >> 14) &
> 				    0xfffff;
> 
> 				switch (unit) {
> 				case 0:{
> 						min =
> 						    min
> 						    *
> 						    1000000;
> 					}
> 					break;
> 				case 1:{
> 						min =
> 						    min
> 						    *
> 						    1000;
> 					}
> 					break;
> 				case 2:{
> 						min =
> 						    min
> 						    * 1;
> 					}
> 					break;
> 				}
> 				if (sign)
> 					min = -min;
> 
> you just might consider turning that pile of excrements into a helper
> function.  Incidentally, min = min * 1 is somewhat, er, pointless...
> 
> Observation 5:
> for (i = 0; i <= 4; i++) {
> {
> 	switch (i) {
> 	case 0: c = non_NULL_1; ... break;
> 	case 1: c = non_NULL_2; ... break;
> 	case 2: c = non_NULL_3; ... break;
> 	case 3: c = non_NULL_4; ... break;
> 	case 4: c = non_NULL_5; ... break;
> 	default: c = NULL; break;
> 	}
> 	if (c) {
> 		pile_of_shite
> 	}
> }
> might, perhaps, be taking defensive programming a bit too far...
> 
> Observation 6:
> the Vogon whose brain has produced that code up had been brought up on Pascal,
> Ada or something worse, and had been badly traumatized by semantics of switch
> and break.
> switch (foo) {
> 	case 0: {
> 		bar = baz;
> 	} break;
> 	case 1: {
> 	.....
> }
> is not quite conventional for C.
> 
> Observation 7: down, not across...





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